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Microsoft and Bungie Split |
KIRKLAND, Wash. — Oct. 5, 2007 — Bungie and Microsoft Corp. today
announced a plan for Bungie Studios, the developers of Microsoft’s
“Halo” franchise, to become a privately held independent company,
Bungie, LLC, in which Microsoft will hold a minority equity interest.
As part of this transaction, Bungie and Microsoft have forged a deep
and long-term development and publishing relationship focused on the
continued success of the “Halo” franchise. It is also the intent of
both parties to expand their partnership to include new IP created and
owned by Bungie.
Bungie’s critically acclaimed Xbox 360® exclusive “Halo 3” achieved
$300 million in global sales in its first week. Released on Tuesday,
Sept. 25, “Halo 3” is the fastest-selling video game ever and already
one of the most successful entertainment properties in history.
“This exciting evolution of our relationship with Microsoft will
enable us to expand both creatively and organizationally in our mission
to create world-class games,” said Harold Ryan, studio head for Bungie.
“We will continue to develop with our primary focus on Microsoft’s
platforms; we greatly value our mutually prosperous relationship with
our publisher, Microsoft Game Studios, and we look forward to
continuing that affiliation through ‘Halo’ and beyond.”
“Working with Microsoft was great for us, it allowed us to grow as
a team and make the ambitious, blockbuster games we all wanted to work
on. And they will continue to be a great partner. But Bungie is like a
shark. We have to keep moving to survive. We have to continually test
ourselves, or we might as well be dolphins. Or manatees,” said Jason
Jones, Bungie founder and partner.
Bungie’s management retained the services of Don Leeds, senior
managing director of B-Hive Global, LLC, to assist in the structuring
of the deal and negotiating on their behalf. Bungie will remain in
Kirkland, Washington, and is always looking to hire excellent talent. |